
A quick comparison of the staff credits reveals why the two games look and feel so eerily similar: The majority of Valken’s staff took up equally key positions in Gun Hazard’s development team, so if a large turret in the later game looks suspiciously close to a large turret in the earlier one then there’s a very strong chance there’s nothing more underhanded going on than them being pixelled by the exact same person. Squaresoft’s 1996 Super Famicom game Front Mission: Gun Hazard is no different, moving far away from the SRPG stylings of series-starter Front Mission and stomping over to the mech-action territory so expertly wielded by Masaya’s team almost four years earlier in Assault Suits Valken. Personally I can’t help but applaud the unpredictable creativity these well-meaning but slightly wonky sequels wield so freely: They come in so early they’re not weighed down by any long-held fan expectations or a pressing need to stick to an established and successful formula, and you can’t help but feel the developers thought any good idea – no matter how far away it was from whatever worked so well before – had got to at least be worth a try. At the very least you sometimes need to see with your own eyes what doesn’t work just so you can truly appreciate what does (AKA: “What it feels like to play Resident Evil 0“).

Whether you think these games should have… well, that’s another matter. Final Fantasy did it, and people still go on about hitting themselves in the face to this very day. Fire Emblem did it – and got a remake out of it. Zelda did it, even if Nintendo try to pretend they didn’t.
#FRONT MISSION GUN HAZARD BOX SERIES#
It’s not all that unusual for those important first sequels in an older series to go off in strange and unexpected directions, unceremoniously dumping previously unshakeable core rules while simultaneously shifting their focus towards something else entirely without even considering what such a huge change would feel like to those who enjoyed the original outing: Castlevania did it and it was indeed a horrible night to have a curse. Continued abuse of our services will cause your IP address to be blocked indefinitely.Looking for something in particular? Search for: Click here to be taken to a random article! Archives Archives Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here.

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